The functions of each Role are the core mechanics of the game and will influence how the game operates as well as its outcome. By default, every Role has voting rights, except for certain Roles that must complete a task via Direct Message (DM) to earn voting rights for the next day.
If you're unclear about the rules or how the game works, you can learn more here.
Guide to installing & using the DeWolfVie Bot.
Click on each image below to view the detailed Functions of each Role.
Reveal Result: Villager
Role in Counting: Villager
Wins side: Villagers
Skills: None.
How to Play: Each night, wake up and complete a task provided via Direct Message (DM) to gain voting rights for the next day.
Reveal Result: Villager
Role in Counting: Villager
Wins side: Villagers
Skills: Reveal.
How to Play: Each night, wake up and perform the skill via Direct Message (DM). You have the option to choose whether to use the skill on another player (excluding yourself) or not use it at all.
Reveal will help Seer determine whether the chosen player is a Wolf or a Villager.
Reveal Result: Villager
Role in Counting: Villager
Wins side: Villagers
Skills: Protect.
How to Play: Each night, wake up and perform the skill via Direct Message (DM). You have the option to choose whether to use the skill on one player or not use it at all.
Protect will shield the target from damage caused by killing skills, preventing the target's death.
(*) Cannot use the skill on the same target for two consecutive nights.
Reveal Result: Villager
Role in Counting: Villager
Wins side: Villagers
Skills: Healing, Poison.
How to Play: Each night, wake up during the final 20 seconds of the Night Phase and perform the skill via Direct Message (DM). You have the option to choose whether to use the skill on one player or not use it at all.
Healing allows the Witch to know who will die that night and choose whether to save them or not.
Poison allows the Witch to kill a chosen player.
(*) These are one-time use skills.
(*) Only one of the two skills can be chosen. After using either skill, no further skills can be used.
Reveal Result: Villager
Role in Counting: Villager
Wins side: Villagers
Skills: Hunt.
How to Play: Each night, wake up and perform the skill via Direct Message (DM). You can choose to skip or use it.
Hunt will select a target to kill, and the chosen player will die that night.
(*) This is a one-time use skill. After using it, the skill cannot be used on subsequent nights.
Reveal Result: Villager
Role in Counting: Villager
Wins side: Villagers
Skills: Hardskin.
How to Play: Each night, wake up and complete a task provided via Direct Message (DM) to gain voting rights for the next day.
Hardskin can withstand one instance of damage from killing skills. If they receive another instance of damage, the player will die.
(*) If protected by Protect, the Tough Guy will not take damage.
(*) If saved by the Witch’s Healing, the Tough Guy will continue to live in a state where they have already taken one instance of damage.
Reveal Result: Villager
Role in Counting: Villager
Wins side: Villagers
Skills: Deadbullet.
How to Play: Starting from the second night, wake up each night and perform the skill via Direct Message (DM). You can choose to use the skill on one player or skip it. If you skip it, the skill is lost permanently.
Deadbullet selects a target to kill. If the target killed is a Wolf, the Explorer survives. If the target is not a Wolf, the Explorer dies.
(*) If the Explorer is protected when using the skill, they will still survive.
(*) This skill can be used every night starting from the second night.
Reveal Result: Villager
Role in Counting: Villager
Wins side: Villagers
Skills: Detect.
How to Play: Each night, wake up and perform the skill via Direct Message (DM). You can choose to use the skill on two players, excluding yourself.
Detect will reveal whether the two chosen players belong to the same faction or different factions.
(*) This is a one-time use skill. After using it, the skill is lost.
Wolf Pack
"Wolves win when the number of wolves is equal to or greater than the number of villagers & the neutral faction's win condition is not met."
Werewolf - Wolfman - Illusionist - Demon Wolf - Assassin Wolf
Reveal Result: Wolf
Role in Counting: Wolf
Wins side: Wolf Pack
Skills: Wolf bite.
How to Play: Each night, wake up with the Wolf Pack and perform the skill via the Wolf Pack group chat (#wolf-chat).
Wolf Bite allows the wolves to choose one target to kill, and the chosen player will die that night.
(*) This is a group skill, so the entire group can only use it once per night.
(*) It can be used on yourself or skipped.
Reveal Result: Village
Role in Counting: Wolf
Wins side: Wolf Pack
Skills: Wolf bite, Disguise.
How to Play: Each night, wake up with the Wolf Pack and perform the skill via the Wolf Pack group chat (#wolf-chat).
Wolf Bite allows the wolves to choose one target to kill, and the chosen player will die that night.
(*) This is a group skill, so the entire group can only use it once per night.
(*) It can be used on yourself or skipped.
Disguise skill causes the Seer to see the Wolfman as a Villager when prophesying.
(*) This is a skill available every night.
Reveal Result: Village
Role in Counting: Village
Wins side: Wolf Pack
Skills: Illusion.
How to Play: Each night, wake up and complete a task provided via Direct Message (DM) to gain voting rights for the next day.
Illusion skill causes the Seer’s prophecy result for a player’s role to be reversed once on the Reveal following the Seer’s prophecy of the Illusionist.
(*) This is a passive skill available every night for the Illusionist and does not require activation.
(*) Illusionist does not know the identities of the Wolf Pack, but the Wolf Pack knows who the Illusionist is.
Reveal Result: Wolf
Role in Counting: Wolf
Wins side: Wolf Pack
Skills: Wolf bite, Wolf Curse.
How to Play: Each night, wake up with the Wolf Pack and perform the skill via the Wolf Pack group chat (#wolf-chat). The Cursed Wolf skill is used via Direct Message (DM).
Wolf Bite allows the wolves to choose one target to kill, and the chosen player will die that night.
(*) This is a group skill, so the entire group can only use it once per night.
(*) It can be used on yourself or skipped.
Wolf Curse will transform the chosen player into a Werewolf, who will wake up with the Wolf Pack on the following night. The player’s previous functions and roles will disappear, and they will win with the Wolf Pack.
(*) This skill only becomes available when one wolf from the Wolf Pack dies.
(*) This skill can only be used once by the Demon Wolf while it is alive.
(*) The player cursed by Wolf Curse will be informed they have been turned into a wolf at the start of the Day Phase. At this point, they still do not know the identities of their Wolf Pack.
Reveal Result: Wolf
Role in Counting: Wolf
Wins side: Wolf Pack
Skills: Wolf bite, Assassin.
How to Play: Each night, wake up with the Wolf Pack and perform the skill via the Wolf Pack group chat (#wolf-chat). The Assassin Wolf skill is performed via Direct Message (DM).
Wolf Bite allows the wolves to choose one target to kill, and the chosen player will die that night.
(*) This is a group skill, so the entire group can only use it once per night.
(*) It can be skipped or used on yourself.
Assassin will choose a player and guess their role. If the guess is correct, that player will be eliminated. If the guess is wrong, the Assassin Wolf will die. Villager can't be kill by Assassin
(*) This is a one-time use skill. After using it, the skill is no longer available.
(*) It can be skipped or used on yourself.